Voxel9 used a version of XQEMU, an open source Xbox emulation project that is still being developed and currently only runs smoothly on top-end PCs. We reached out to Voxel9 for more information but have not heard back yet. It also runs about as rough as you would expect the notoriously finicky Xbox emulation software to run on lower-end device like the Switch. Starting with it being compiled in the Linux command prompt up to showing the Xbox one dashboard and individual games. We didn’t get to test things for ourselves but the video shows the emulator running. While the image looks crisps, it runs so slowly Voxel9 has the video play at four times speed to simulate what the frame rate should actually look like. Even the Xbox One backwards compatibility program doesn’t include it. It was a console exclusive and has never been ported. Voxel9 also shows off 2002’s JSRF: Jet Set Radio Future running on the Switch this way. The emulation is far from smooth and the frame rate is low, but it doesn’t crash. From there he locates Halo: Combat Evolved on the harddrive, creates a new save file, and starts up the game, getting through the beginning cinematic and briefly walking around the Pillar of Autumn spaceship. The video begins with the code for the emulator being compiled, followed by the intro animation for Microsoft’s 2001 debut console and a quick tour of the home menu.
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